The first thing to do will be rewatch this video.
Lots of ideas floating around in head, not sure where to start exactly.
Well, actually, I'll start with my pygame_skeleton, because that's the gaming tool I've used the most recently.
Idea: game where player possesses each entity destroyed. So instead of destroying entity, you take it over new host and abandon previous host. The first host will actually be most-powerful and maneuverable, but is lost upon defeating first entity. The game would be designed to be beatable without killing any entity.
Only way to regain health is to possess new entity.
Point-and-click action game (because I want to continue playing with the mechanics of that).
I'm working with an artist, so let's give him a thing to work with to make art stuff.
Wow, pretty physically tired. Needed to go back to sleep for a few hours. Body is really feeling the past week of exercise. May start my two days off a day early.
Back to game jam stuff.
I think I'll start with some sprites I don't own instead of creating blocky sprites dynamically like I did last time.
Having looked at various sprite sheets from varous games, I think I'll just start with shapes and add drawings as they're available to me and figure it out later.
Let's have a box move to where I click.
Wasn't feeling it, played FTL and then did some exercises. Feeling it now, though. Would like to have something up on this domain before going to sleep.
Probably should eat first, though.
Tiredness hitting me, will start fresh tomorrow. I should do a jam once a month to stay in practice with it. Not at all used to jamming in home environment.